Tuesday, March 27, 2012
I think I have a high tolerance for crappy games, or maybe I just do not mind them.
There have been games I just did not enjoy though. I will focus on on here.
Spider-Man X-men: Arcade's Revenge. I am not even sure how I should type the title, is it one big run-on? Does the colon belong there? No idea. Anyway, I bought this game pre-internet. The box art looks really nice. It looks like a panel depicting an awesome battle from a comic book!
Then the game begins. The first level, you play as Spider-man. No choices, just Spider-man. For abilities you have web-slinging and swinging, jumping, climbing, and running. The goal of the level is to collect red-flashing lanterns and avoid hazards. That's it. You collect them all and you get to the actual character select screen, and get to choose one of the X-men.
Each character has their own sets of levels to complete with a boss, and then I'm sure something happens after that. I never finished this game, or really cared to. The initial Spider-man level made me not like the game, and it never got much other play except from friends who wanted to see how the game was.
Posted by Dean at 9:06 AM
Tuesday, March 20, 2012
Super Double Dragon, on the Super Nintendo.
I love this game. Friends and I played this game so much, I'm surprised the cartridge did not explode.
Looking at it now, there was nothing extraordinary about it, just a side-scroller beat'em up. Just so much fun. Seemed like we always had just enough credits to reach the end boss, but not always to beat him.
Go play this game.
Posted by Dean at 8:57 AM
Friday, March 9, 2012
Hello no one.
I think it's nifty how when you download virtual console game on the 3DS store, it comes gift wrapped on the 3DS home screen. Then, you click to unwrap it. I LOVE PRESENTS!
I Recently downloaded Mario Land 2 for the 3DS virtual console. I've always like 2 better than the original mario land. The original is not a bad game, just different. I'll probably play it again soon. Mario Land 2 introduced us to Wario, Mario's yellow wearing doppelganger, who would later go on to be playable in Mario Land 3. As with Mario Land 1, game development was directed by someone different that Mario creator Miyamoto, thus the game has a different feel and flow to it. But, still very fun.
The game has a good flow to it with the different zones, give it a 'level select' feel. I'm not a fan of the last level of the space zone. It's an auto-scroll level where you are dodging stars you can't touch at all. Normally for Mario, stars mean awesome invincible time, but not these mean stars, they are out for blood.
The last level, Wario's Castle, to me, is crazy hard. It's one big level, no check point, with a 3 tiered fight with Wario at the end. I have not got through it yet. Hopefully soon.
Wednesday, February 29, 2012
The TurboGrafx16. This is a really awesome system, 8-bit main processor, but 16-bit graphics processor. Also, once the CD-ROM was released, it was the first CD based console. The games are fun and look great.
But, what is frustrating? The current availability of the system and software.
When the TG16 was actively sold, it's competition was the NES and Genesis. That's a lot of competition, and that's what most people bought. That makes finding the system now quite difficult, and when you do find it, you're going to pay a premium for it.
I got lucky getting myself a nice boxed system, but games are pretty hard to come by locally. So, I end up going to ebay, and paying way too much.
As far as the system goes, I have my gripes about it too. It seems like everything was an add-on for this system. I understand a CD add on, it obviously was not coming with that. But, A/V connections was an add-on. You need to get the turbo-charger, I think it was called. If you do not have it, you are stuff but RF output only. But, the one add-on that gets me the most: ONE CONTROLLER PORT! At least the 3DO has that weird controller daisy chain thing to deal with it's one port, and some versions of the CD-I has another port on the back (stupid, but usable). But, not NEC's TG-16, they wanted you to buy a multi-tap for player two, or be forever alone.
Posted by Dean at 9:20 AM
Tuesday, February 21, 2012
King of the Monsters 2. I love this game.
I remember getting this game back in Super NES awesome times. I never played the original King of the Monsters, but remember seeing it on the TV show "Nick Arcade". They would show the Neo Geo version on the show.
I only played the Super NES version of KotM2. No one I knew had a Neo Geo back then. I have my Neo Geo now, but lack that game. It be great to play it on the original hardware it was meant for, but judging by screenshots I saw, the SNES version is pretty decent port.
The gameplay was pretty straight forward. You picked between 3 monsters, a robot monkey, an Ultra-man looking fellow, and a Godzilla ripoff. You would rampage through a city beating up small baddies, and face off with a level boss at the end of each level. The game became more difficult as the game progressed. There were power ups to make the monster 2 levels stronger, and you could charge up as well to cause more damage.
All and all, it's a fun game. Everyone should try it out. Good, standard beat-em up side scroll-er.
Posted by Dean at 6:25 AM